Compiling DLL's of modules for Unity 3D

Does anyone have experience if it is possible/how to compile MI’s eurorack modules into DLLs? I would love to link them with Unity engine however my experience comes only from C# which Unity supports.

<3 Adam

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DLLs for which API / SDK?

Unity 3D API which supports C++ plugins and Android SDK

This doesn’t answer my question :frowning: Should the module’s code be turned into a standard audio plug-in (such as a VST)? Is there a framework for audio plug-ins in Unity? How does audio work in Unity etc…?

I think you’ll get more help on a game audio developer forum!