Does anyone have experience if it is possible/how to compile MI’s eurorack modules into DLLs? I would love to link them with Unity engine however my experience comes only from C# which Unity supports.
<3 Adam
Does anyone have experience if it is possible/how to compile MI’s eurorack modules into DLLs? I would love to link them with Unity engine however my experience comes only from C# which Unity supports.
<3 Adam
DLLs for which API / SDK?
Unity 3D API which supports C++ plugins and Android SDK
This doesn’t answer my question Should the module’s code be turned into a standard audio plug-in (such as a VST)? Is there a framework for audio plug-ins in Unity? How does audio work in Unity etc…?
I think you’ll get more help on a game audio developer forum!